[One Man’s Worth] X-men Chronicles #1 – A Dark Reflection

While the primary Age of Apocalypse issues were set in the “present day” part of the timeline, they did think to provide us with a prequel to those stories in the X-men Chronicles series. This title replaced X-men Unlimited, which was basically just a series where Marvel was squeezing even more money out of us X-men fans by providing outside-of-the-main-storyline character pieces in double sized issues. In all fairness, a lot of these stories were really high quality in large part due to that longer length.

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[One Man’s Worth] Introduction

Like many of my generation, watching the X-men cartoon that premiered in 1992 led me to picking up the comics and becoming a full fledged, dedicated reader, visiting my local comic book shop every month to get the latest issues. Being judged by my peers as an outsider and a weirdo, the X-men and their “hated because they are different” themes appealed to me in many ways. Having very few friends of my own, I thought of them as my friends; characters I went on adventures with by reading their comics and watching the cartoon.

As such, I’ll never forget the day I walked into my comic shop in early 1995. The store was run by an elderly couple – he was the sports card expert, and she knew the comics. She also knew who of her customers read what, even without them having a pull list. So when I walked in that day to buy my comics, she pulled me over to the counter to show me a press release. She did not look particularly happy about it. I’ve scoured the internet to try to find a copy of that press release, but apparently no one has uploaded it to the internet, so I’ll do my best to paraphrase:

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[Noel’s Knoll] Rom: Spaceknight, issue 8 – “Deathwing”

“My enemies flee! But why?!”

“Because they fear the shadow of death more than they fear you, Spaceknight! This time, however, the devourer will be content with the sacrifice of one soul, Spaceknight… yours!


In the smashed out remains of Brandy’s laboratory, still littered with the shredded tendrils of the Thornoids, Rom and Brandy stand over Steve, who clutches the body of his friend, Officer Artie Packer. Other employees have gathered on the other side the locked door, trying to investigate the sounds they’ve heard. Brandy tries to get Steve to clear out, but he goes into a rage, blaming Rom for Artie’s death and screaming that they never should have trusted the murderous robot. He says the Wraith had been silent and content in their human disguises on Earth, and only turned to violence when Rom showed up and forced their hand.

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[Noel’s Knoll] Rom: Spaceknight, issue 7 – “As I Lay Dying”

“No time to rest… or to mourn the dead. I guess every war has to have its casualties… doesn’t it?”


Along with the rest of the police force, officer Artie Packer has been barred from discussing what they witnessed on that desert road the night before. But, darn it, he just needs to tell somebody, so he swings by Steve Jackson’s auto shop. No sooner is he wondering why there’s a huge hole in the wall does he discover the lifeless body of Rom draped over a hydraulic car lift, Steve doing his best to seal the Spaceknight’s wounded armor with a torch.

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[Noel’s Knoll] Rom: Spaceknight, issue 6 – “Dog Day Afternoon”

“Dogs are animals – and all animals are afraid of fire, right? Right! Okay, I’ve soaked him with the best burning fuel there is – gasoline! Now to ‘Flick my Bic’!


Dawn blooms the day after the adventures of the last two issues. Steve’s van arrives at his Auto Repair shop and he and Brandy quickly sneak Rom into the garage. The humans, exhausted by events, quickly eat a few burgers while Rom recharges his circuits through a light socket, then shuts down into Rest Mode so as to repair. Steve walks Brandy to her job, and both briefly encounter Artie Packer, a local officer who spins a wild story about what the cops saw on the road the night before.
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[Noel’s Knoll] Rom: Spaceknight, issue 5 – “A House is Not a Home”

“I am no sorcerer, Dweller! But the elders of my world saw fit to arm me with Galador’s greatest weapon – the Neutralizer! A weapon which can shatter! And which can sear with seething flames! Thus, I answer fire with fire!”


It’s still night on that road just outside of Clairton, West Virginia. Brand, Steve, and Rom huddle in the woods while police comb through the wreckage from last issue’s battle. Rom isn’t sure if these people are human or Dire Wraith, but he can’t risk using his Neutralizer without giving away his position and endangering Brandy and Steve. As he looks to Brandy wrapped in Steve’s arms, Rom thinks back to the day he volunteered to become a Spaceknight, when his girlfriend Ray-Na confronted him over the choice to give up his humanity and their love.
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[Noel’s Knoll] Rom: Spaceknight, issue 4 – “The Fire, the Friend, and the Foe”

“Do you feel the pain, human? Do your senses scream as I strike time and again at the armor which you thought was only lifeless metal?”


Rom and Firefall (Archie Stryker) erupt out of the underground complex and into the West Virginia night sky, locked in a furious battle as Firefall unleashes the Living Flame of Galador and Rom debates the consequences of using his Neutralizer on a misguided human. On the road below, Brandy’s questions to the federal agents who took her into custody are ignored. She quickly realizes from their reactions to Rom’s battle in the sky that they’re Dire Wraiths. When she goes for the wheel, they take her out with a lungful of chloroform. They don’t realize that her boyfriend Steve is rapidly catching up on the road behind them.
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